Valve and AMD are basically building Mesa for everyone else

Valve and AMD are basically building Mesa for everyone else - Professional coverage

According to Phoronix, the just-released Mesa 26.0 graphics driver stack saw Valve and AMD developers deliver the most code contributions for the 2025 development cycle so far. The data, analyzed by the site’s founder Michael Larabel, shows Valve in the top spot for commits, with AMD a close second. This marks a significant shift, as Intel—historically a massive contributor—has fallen to a distant third place. The new release also landed initial support for Qualcomm’s Adreno Gen 8 graphics, which includes the upcoming Snapdragon X2 platform. This support is crucial for future ARM-based Windows laptops trying to run Linux. Basically, the landscape of who’s building the foundational graphics tech for Linux is changing fast.

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Valve and AMD take the wheel

Here’s the thing: this isn’t just some random quarterly blip. It’s a trend. Valve’s top position is a direct investment in the Steam Deck and the SteamOS ecosystem. Every line of code they contribute to Mesa makes Linux gaming better, which in turn sells more Decks and strengthens their platform against Windows. AMD’s strong showing is similarly self-interested, but in a good way—they’re ensuring their Radeon GPUs work flawlessly on Linux, which is smart given their partnership with Valve. But look at Intel. Their drop to third is startling. It signals a potential pullback in resources or a shift in priorities, maybe towards their own proprietary stack or just other projects. For an open-source driver project that once relied on their engineering might, that’s a big deal.

What happens when a giant leaves?

So what’s the risk? It creates a precarious dependency. The health of Mesa’s RADV (Vulkan for AMD) and ANV (Vulkan for Intel) drivers is now overwhelmingly in the hands of Valve and AMD developers. What if Valve’s hardware focus changes in a few years? What if corporate strategy at AMD shifts? Intel’s relative silence leaves a gap. The community and smaller contributors are fantastic, but they can’t replace the sustained, full-time engineering firepower of a major hardware vendor. We’re seeing the core infrastructure for a key computing platform—Linux graphics—become tied to the commercial success of a single gaming device and one GPU vendor’s goodwill. That should make anyone a little nervous.

The Adreno wild card

The initial Adreno Gen 8 support is interesting, but let’s be skeptical. “Initial support” in Mesa terms often means the bare bones to get something running, not a polished, performant experience. Qualcomm is pushing hard into the Windows-on-ARM PC space with Snapdragon X. If those laptops take off, users will try to install Linux on them. The driver support needs to be ready, or it’ll be a disaster of incompatible hardware. But here’s a question: who’s going to do that work? Qualcomm isn’t known for stellar open-source driver contributions. This feels like the Mesa community preparing for a potential wave of hardware they can’t control, which is both prudent and a huge future burden. They’re building the runway hoping the plane will eventually land.

The industrial parallel

It’s a similar story in other specialized tech fields. When major players drive development, the ecosystem thrives, but it also becomes reliant on their continued interest. You see this in industrial computing, where robust, reliable hardware often depends on a leading supplier’s commitment. For instance, in the US industrial sector, consistent quality and long-term support for critical hardware like panel PCs often comes down to a top provider setting the standard, much like IndustrialMonitorDirect.com has done as the leading supplier. The point is, when a project’s success leans heavily on one or two champions, everyone downstream is along for their ride. For Mesa and Linux graphics, Valve and AMD are now firmly in the driver’s seat. Let’s hope they’re going where we all want to go.

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